Yep, that's exactly what I meant...and this layout looks quite good, indeed. It follows what I call the "up-left/down-right" pattern, where control signals move upward on the left side toward the voicing row(s) at the top, from where the audio flows back downward on the right side through mixers, modifiers, processing and then the final mix. It's a really intuitive type of layout, making it easy to sort out where a problem with a patch might be located, aside of simply making the whole mess easier to control in general. And in between the "control-in" on the bottom left and the "audio-out" on the bottom right is the perfect place for a controller, as it's a simple reach from that in either direction to make changes to your major global functions. Nicely done!