I’m realising that what I’m missing most is a more initial burst of “chaos” or complexity, a way to inject something more organically unpredictable. I don’t know... a smooth/random CV source that drifts slowly across parameters, for example... i don't know if this is more a "patch" problem..
You’re absolutely right about the mixer—having more hands-on mixing/attenuverting would help me layer subtle textures without a big routing headache. But more than anything I think I need modules that can move things in a gentler, drifting way and let me stack multiple “micro-events” on top of each other.
thank you!