Third, just a quick observation: you have a lot of oscillators and filters and not too much else, so it's not really a surprise that your patching is feeling repetative. You have many impressive sound sources (more than you may realize, with self-patching), but not much to play with them and manipulate them. I suppose you have the computer at your disposal (VCV rack has some great free modules), but I'm not seeing the midi 0r other interfaces to connect? In any case, you should consider a few additions (everyone likes buying more gear, right?). Your patching options open up exponentially as you get more modules and patchpoints.

this!!!

Consider for example, VCAs. You have the Quad VCA, which is a great module, but doesn't even give you enough channels for the voices you already have, and it certainly doesn't give you enough channels to play around with, such as modulating an LFO with another LFO to come up with more interesting cv. A Veils clone or Doepfer's quad mixer vca might be of more value than you realize.

get the veils clone... a much more versatile vca than the doepfer - not that the doepfer is not good, just less versatile...

I also always advocate for more modulation options, like Ochd or Batumi, so you can have motion. Finally, you're missing the essential architecture, utilities. There's been a few good analogies floating around the comments about utilities, but in the end, the unsung utilities are what enable you to actually use the big-ticket modules like VCOs.

an extra modulation source would be good - depending on how you are using Pams... if you are using that a lot for modulatiojn at the moment I'd prioritise a matrix mixer... probably less. expensive than a worthwhile an inexpensive modulation source

You might want to consider a mutli-utility module, such as a Disting EX or uOrnament and Crime, which gives you a taste of a lot of types of utility modules so you can figure out what's useful (again, VCV rack gives you plenty for free if you're already using a computer, but you need to be able to interact with it). For example, until you play with a clock divider, how would you know you can use it as a sub-osc? Or a that comparator can be amazing for taking LFOs and making rhythms, or just how fun switches can be?

I'd be more towards getting some basic utility modules - you can research more interestin things later... although something to interface with vcv rack is a great idea - es9 is probably best of breed - unless you already have a decent audio interface with ADAT I/O

In my mind, it's the ability to access these architectural circuits that makes modular unique. Plenty of standalone synths give you deep rawring sounds and luscious pads, but how many of them can create modulation and movement over time that can be controlled by other parameters? I'd say watch some videos about the modules you already have (look up that MATHS manual!) and about different utilities, and you'll get a good sense of where to go next with your patching.

architectural circuits ? more like the plumbing - no point in building a house (or any building) without the making sure the plumbing is properly there...

Edited: Just saw the link has already been posted. Ignore point 1.
-- HGsynth

classic cross posting!

"some of the best base-level info to remember can be found in Jim's sigfile" @Lugia

Utility modules are the dull polish that makes the shiny modules actually shine!!!

sound sources < sound modifiers < modulation sources < utilities